A one-stop shop making fun games with the highest quality and longest-lasting components—for you—our supporters, our critics, and our reason for being.
Our games are Made in the USA, by us, right here in Portsmouth.
And our parts, like dice and coins, come from US vendors. We think it's easier to partner with domestic vendors, faster to get top quality supplies, and makes us all a part of the local economy. Even our baggies and shipping supplies are American made.
What's our story?
Hi! We're Kate and David. =)
We stumbled into game publishing after watching an episode of Mythbusters―about zombies, of course. It created more angst for us than any movie and we wondered how we could share that with others. A board game came to mind—one thing led to another and here we are.
Kate's been called inimitable and I agree—she's amazing (I could be biased). =)
For example, she spent a lunch hour inspecting 5,000 meeples in the backseat of her car and she's a whiz at keeping thousands of orders straight. Her efficient checklists are the main reason we accurately shipped 6,306 Kickstarter games—all ahead of schedule.
And I'm David and I enjoy finding unique materials for our games and their production. Like a this Public Domain mediæval scorpion illustration from the Anglo Saxon Mappa Mundi of the year 1025, or tiny skulls carved from magnesite, and creating 3D-printed stainless steel embossing dies.
Kate and I both have fulltime jobs but we don't mind doing the nitty-gritty work to make sure we deliver our best to you.
We're small and hands-on.
We inspect each dice, meeple, token, coin, and box—and pull it all together on our kitchen table (and, sometimes, all over the house!) in Portsmouth, New Hampshire.
Like we said up top, we source as locally as possible.
The paper for one of our games is manufactured 30 minutes away, and our coins are minted by the oldest private US mint.
And . . . we're excited to be publishing books soon, about a chicken named ChuChu and a goat called Pedro. These will be printed by a US printing press who does 16 million books a month for big publishing houses.
Where are we now?
After two fun Kickstarters and the opening of our online shop, we've shipped over 8,500 games to 49 countries (our map).
That's kind of nuts, especially for a home-grown, two-person operation. No distributors—just you and us.
We love creating games and are huge supporters of other's creativity too—we've backed over 770 Kickstarter projects. It's important to us to be an active part of the community.
We some games in the works which we'd like to kickstart. One's about mining on the moon (Mint Tin LunaSyr), another's about falling into an abandoned mine shaft (Mint Tin Mineshaft), and another's a solo adventure game like The Legend of Zelda.
So that's us sorted—hands-on & maker movement—thanks for checking us out. =)
Don't have our games yet? Get them here.
Have fun, enjoy friends, and smile often. =)